AI Insights · Timothy · October 2021
Top 5 Shopping Games Performance in the US, Q3 2021
Discover the performance trends of the top 5 shopping games on a unified platform in the United States during Q3 2021, based on Sensor Tower data.
In Q3 2021, the top 5 shopping games on a unified platform in the United States exhibited varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into each game's market presence.
Idle Supermarket Tycoon - Shop from Digital Things experienced fluctuating weekly revenue, peaking at approximately $12.5K in mid-July before declining to around $3.7K by the end of September. Weekly downloads remained relatively stable, averaging around 12K, with a slight dip to 7.5K in late August. Active users saw a gradual decline from 43.9K at the start of the quarter to 30.4K by the end.
Supermarket Mania Journey by G5 Entertainment AB had a steady weekly revenue trend, starting at $4.3K at the end of June and dropping to $2.4K by the end of September. The app's weekly downloads showed a slight increase, reaching 1.7K in the final week of September. Active users remained stable, fluctuating around 18K throughout the quarter.
Miga Town: My Store from XiHe Digital (GuangZhou) Technology Co., Ltd. saw consistent weekly downloads, peaking at 28.9K in late August and averaging around 26K for most of the quarter. Its weekly revenue peaked at nearly $2K in mid-August before falling to approximately $1K by the end of September. Active users remained robust, fluctuating between 55.5K and 62.3K.
Amber's Airline - High Hopes by Mr.Goodliving / RealNetworks Inc. had modest weekly revenue, peaking at $1.2K in late June and decreasing to $996 by the end of September. Weekly downloads hovered around 600 in July but dropped to 278 by the end of the quarter. Active users also saw a decline, from 1.4K in late June to 981 by the end of September.
My PlayHome Stores from PlayHome Software Ltd. maintained a steady weekly revenue, ranging from $370 to $570, with a slight increase to $541 by the end of September. Weekly downloads were relatively low, peaking at 272 in mid-July and ending at 160 in late September. Active users remained consistent, fluctuating around 500 throughout the quarter.
For more detailed insights and data, visit Sensor Tower. This analysis highlights the diverse performance trends of the leading shopping games in the US market during Q3 2021.